Removing/Adding a Skill type by weapon?

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Started by Bloodmorphed 3 posts View original ↗
  1. I spent nearly thirty minutes looking through all the events, and I can;t seem to find anything like this. I only have one class that can do this but I can't seem to find it.

    If the class is wearing a Dagger/Shield the skill type "Melee" should be added, and "Ranged" should be removed, and vise versa.

    EDIT:

    Hmm I found a Seal Skill Type thingy, but I'm not too sure thats exactly what I want, nor do I really want to put a state on each weapon I make for this class.
  2. Is this what you mean?

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  3. Oh wow I'm soooo dumb :( I didn't know it was sooo simple. Thank you!

    EDIT:

    Just for clarification and I'll add this post to answers because I'll explain what I did.

    I removed ALL Skill types in the classes. Then I just made the weapons set the Skill type (If you un-equip a Bow, you no long know Ranged. So if you replace it with a dagger you now know Melee.)