Regenerating Meter (Is there a better way than this?)

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Started by xArcticMonkey 3 posts View original ↗
  1. So in my game I have a stamina meter which needs to be filled to 100% before the player can dash. The way I have it set up is I have a gadget on the map that checks the player's stamina to see if it's under 100 and if it is it fills the meter by 10 every .1 seconds.

    I was wondering if there was a different way to do this. The reason I'm concerned with my way is because I'm worried this way may cause lag. Thanks in advanced for any help.
  2. I don't know why it would cause lag honestly. That's a pretty basic way to do it. An alternate way would be making the gadget a slave to the player. Would keep you from needing one on every map.
  3. That's good to know it won't cause lag. Thanks!

    I've thought about making it a slave gadget but I'm still in the early stages of my game.