So in my game I have a stamina meter which needs to be filled to 100% before the player can dash. The way I have it set up is I have a gadget on the map that checks the player's stamina to see if it's under 100 and if it is it fills the meter by 10 every .1 seconds.
I was wondering if there was a different way to do this. The reason I'm concerned with my way is because I'm worried this way may cause lag. Thanks in advanced for any help.
Regenerating Meter (Is there a better way than this?)
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I don't know why it would cause lag honestly. That's a pretty basic way to do it. An alternate way would be making the gadget a slave to the player. Would keep you from needing one on every map.
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That's good to know it won't cause lag. Thanks!
I've thought about making it a slave gadget but I'm still in the early stages of my game.