Real-time Cooldowns

● ARCHIVED · READ-ONLY
Started by Mr. Bubble 2 posts View original ↗
  1. Real-time Cooldowns

    Script by Mr. Bubble


    Summary

    This script allows you to define real-time cooldowns for skills, limiting the frequency of skill usage based on the Playtime timer.

    Script

    Can be found here: http://wp.me/PxlCT-os

    Installation

    Paste this script into its own page within the "Materials" section in the script editor of your project.

    How to Use

    This script utilizes notetags. Please read the comments thoroughly.

    Compatibility

    This script aliases some default VXA methods. There are no default method overwrites.

    Requests for compatibility with other scripts are encouraged and welcome.

    Terms and Conditions

    Free for non-commercial use.

    If you wish to use this for commercial games, contact me first.

    Please feel free to post coding and efficiency suggestions, script features suggestions, and bug reports.
  2. Updated to v1.3. Added new script calls and a new notetag. You can now modify a skill's cooldown with equipped items, states, etc.

    I've also added XAS support in v1.3. Skills can now have real-time cooldowns in XAS.