Randomized Element

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Started by Nightblade 2 posts View original ↗
  1. Without going into much detail, I am trying to make a skill which randomizes the element it uses and its damage to some extent. I'd like to be able to chose something along the lines of randomizing specific elements such as randomly choosing between 002, 003, and 005, as an example. Is there a script like this out there or would I have to figure one out?
  2. AFAIK, there's no script out there that does that... Looking at it, the element is linked with the damage (which has it's own class) not with the item, it might be hard to edit it coz the damage class doesn't save the item...


    You'd probably be better off to change the way elements are handled then add the randomization afterwards