WorldWakeSTU
Introduction
This script is for setting the title screen background to a random image of a selected group when the game starts.
Features
displays images from an array at random
Screenshots
currently no screenshots are available.
(this only changes the title background so showing it do that is a little hard for me.)
How to Use
under titleScreens in the plugin manager and the names of the images like so:
Castle,DemonCastle,Crystal
Demo
currently no demo available.
Script
Spoiler
/****************************************
TitleScreenRandomImgSelector_v2.js
****************************************/
/*:
* @plugindesc Displays a random background image for the title screen.
* @author WorldWakeSTU
*
* @param TitleScreens
* @desc The number of images being used for random selection on the title scene.
* Default: DemonCastle,Castle,Crystal
* @default DemonCastle,Castle,Crystal
*
*@help
*-------------------------------------------------------------------
* Free for non commercial and non-commercial use.
* Version 2.0
*-------------------------------------------------------------------
*
* --------------------------------------------------------------------------------
* Required Files
* --------------------------------------------------------------------------------
* image name in array with no spaceing or ""
*
* --------------------------------------------------------------------------------
* Version History
* --------------------------------------------------------------------------------
* 2.0 - TitleScreenRandomImgSelector_v2
* -- changed how the images are obtained. * 1.0 - TitleScreenRandomImgSelector
*//*
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*| |
*| complete plugin 12/1/2015 |
*| |
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
/*******************************************************************************
* WorldWakeSTU personal patch
*******************************************************************************/
(function() {
var parameters = PluginManager.parameters('TitleScreenRandomImgSelector_v2');
var selectedImageArray = parameters['TitleScreens'].split(/\s*,\s*/) || ['Castle','DemonCastle','Crystal'];
console.log(selectedImageArray);
Scene_Title.prototype.createBackground = function() {
this._backSprite1 = new Sprite(ImageManager.loadTitle1(selectedImageArray[Math.randomInt(selectedImageArray.length)]));
this._backSprite2 = new Sprite(ImageManager.loadTitle2($dataSystem.title2Name));
this.addChild(this._backSprite1);
this.addChild(this._backSprite2);
}
})();
TitleScreenRandomImgSelector_v2.js
****************************************/
/*:
* @plugindesc Displays a random background image for the title screen.
* @author WorldWakeSTU
*
* @param TitleScreens
* @desc The number of images being used for random selection on the title scene.
* Default: DemonCastle,Castle,Crystal
* @default DemonCastle,Castle,Crystal
*
*@help
*-------------------------------------------------------------------
* Free for non commercial and non-commercial use.
* Version 2.0
*-------------------------------------------------------------------
*
* --------------------------------------------------------------------------------
* Required Files
* --------------------------------------------------------------------------------
* image name in array with no spaceing or ""
*
* --------------------------------------------------------------------------------
* Version History
* --------------------------------------------------------------------------------
* 2.0 - TitleScreenRandomImgSelector_v2
* -- changed how the images are obtained. * 1.0 - TitleScreenRandomImgSelector
*//*
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*| |
*| complete plugin 12/1/2015 |
*| |
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
/*******************************************************************************
* WorldWakeSTU personal patch
*******************************************************************************/
(function() {
var parameters = PluginManager.parameters('TitleScreenRandomImgSelector_v2');
var selectedImageArray = parameters['TitleScreens'].split(/\s*,\s*/) || ['Castle','DemonCastle','Crystal'];
console.log(selectedImageArray);
Scene_Title.prototype.createBackground = function() {
this._backSprite1 = new Sprite(ImageManager.loadTitle1(selectedImageArray[Math.randomInt(selectedImageArray.length)]));
this._backSprite2 = new Sprite(ImageManager.loadTitle2($dataSystem.title2Name));
this.addChild(this._backSprite1);
this.addChild(this._backSprite2);
}
})();