Random Stat Growth by Formula

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Started by namfoodleJax 3 posts View original ↗
  1. Hello and good day to you all.

    There's a specific thing I've wanted for ages, which is a plugin for random stat growth on level-ups following a specific formula.

    The chance for a stat to grow would be (Actor's max for the stat - Actor's current stat) / (Actor's max level - Actor's current level).

    The idea is, the stat will be random for most of the game, but will be fixed at the maximum level.

    Other ideas for the implementation:
    • If the chance would be higher than 100%, it could give +1 at 100% chance and an additional +1 with (chance-1).
    • For the actor's maximum for each stat, you could use the database value for the stat at 99 (which would otherwise go unused).
  2. Although that plugin gets close to what I want, it uses stat bonuses from equipment into the formula, which makes it wonky - now the better your equipment, the lower the chance to increase the character's stats.