Random enemy encounters?

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Started by xTrentx 28 posts Page 2 of 2 View original ↗
  1. @xTrentx Please don't double post (=posting right after yourself) as that's against our rules. Instead use the +Quote/multiquote button. or just @ them, like I did in this post.
  2. @slimmmeiske2 Oh my apologies. Thank you for the heads up.
  3. I just want to clarify is @xTrentx looking for a event that triggers a button to appear asking if they want to fight a battle

    or

    A random encounter when triggered starts with a button with the option to fight a battle and then give a random battle from certain enemy troops if yes is selected, otherwise if no is selected restart the random encounter rate and have no battle?
  4. @atoms It's the second one.
  5. @Uzuki You cannot guarantee to know the wishes of the OP, so it is potentially misleading to give a definitive answer like that. There is, in fact, even a third option - button common events to start the random battles, which might even be more fitting to the OP description.

    @xTrentx could you clarify exactly which option you would like.

    @atoms You might want to wait until the OP answers.
  6. xTrentx said:
    My goal is to basically create a button on the screen then when you hit it, it will say "yes, or no" Once you select yes, I want a random fight to begin.

    Is "a button on the screen" an actual event that you interact with, or are you talking about a kind of UI button that sits in the same place on the screen no matter where you are on the map, or what map you're on?
  7. It reminds me of the encounter warning from the world map in the Fallout 1, 2 and Tactics when you had high enough scouting stats. Kinda mini window appearing "You encounter a pack of mantises, want to engage?" Yes/NO!
  8. Thank you everyone for your assistance. I was able to get my random encounter working through this process:

    Created a control variable called "random encounter"
    set random encounter operand to "1-4"
    range 1-4, set, variable 001 random encounter.
    battle processing, variable "random encounter"

    Thank you to everyone who assisted me. :)