@xTrentx Please don't double post (=posting right after yourself) as that's against our rules. Instead use the +Quote/multiquote button. or just @ them, like I did in this post.
Random enemy encounters?
● ARCHIVED · READ-ONLY
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@slimmmeiske2 Oh my apologies. Thank you for the heads up.
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I just want to clarify is @xTrentx looking for a event that triggers a button to appear asking if they want to fight a battle
or
A random encounter when triggered starts with a button with the option to fight a battle and then give a random battle from certain enemy troops if yes is selected, otherwise if no is selected restart the random encounter rate and have no battle? -
@atoms It's the second one.
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@Uzuki You cannot guarantee to know the wishes of the OP, so it is potentially misleading to give a definitive answer like that. There is, in fact, even a third option - button common events to start the random battles, which might even be more fitting to the OP description.
@xTrentx could you clarify exactly which option you would like.
@atoms You might want to wait until the OP answers. -
My goal is to basically create a button on the screen then when you hit it, it will say "yes, or no" Once you select yes, I want a random fight to begin.
Is "a button on the screen" an actual event that you interact with, or are you talking about a kind of UI button that sits in the same place on the screen no matter where you are on the map, or what map you're on? -
It reminds me of the encounter warning from the world map in the Fallout 1, 2 and Tactics when you had high enough scouting stats. Kinda mini window appearing "You encounter a pack of mantises, want to engage?" Yes/NO!
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Thank you everyone for your assistance. I was able to get my random encounter working through this process:
Created a control variable called "random encounter"
set random encounter operand to "1-4"
range 1-4, set, variable 001 random encounter.
battle processing, variable "random encounter"
Thank you to everyone who assisted me. :)