Random Actor Assignment for Change Party Members script

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Started by koraiel 3 posts View original ↗
  1. Okay I know the title can be a little confusing, but I have tried searching the net for something similar and have gotten nothing from it.

    So, question is:
    Is there a way to assign note tags to actors that allow for a random character to be assigned in that spot, similar to Yanfly's Animated Side-view Enemies plugin?

    I know for Animated Side-view Enemies, in the enemy note tags, you can put <Sideview Battler: filename> and it will assign that sprite file instead of the standard file, and if you insert multiple tags of that type it will pick randomly. Just curious if it possible to assign note tags like that for actors as well.
    Say I have three different races in the game world, and when you hire a merc, it will be randomly chosen from those three races (who are already set up sprites) associated with those filenames you use as the tag lines
  2. Why not just make 3 actors with the same class and randomize who to add.. Or just utilize the event command "change actor graphics" together with a random number call and conditional branches to "randomize" your sprite?
  3. that is exactly what I am trying to do but alas, I do not know exactly how to do that. You see I have a male and a female of a knight, mage, rogue, and priest that you can hire as mercs, and three different skin tones to choose from. I wanted to do just what you were saying. Didn't even think of trying the change actor graphics with a random number call.

    Would you mind going into a little more detail on how to do that, because I was trying to do a randomization, but couldn't figure out how to get it to work the way I intended.

    Thank you for the prompt reply as well, Engr. Adiktuzmiko.