Question about MV utility for removing unused assets

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Started by Snarkyfork 8 posts View original ↗
  1. I thought I recall a utility program for VX Ace that removed unused assets from a demo or game to reduce its size. Does something like that exist for MV?
  2. The option is available upon deployment:

    upload_2018-7-29_20-22-48.png
  3. not sure if that really helps plugins that add images though.
  4. Ok, thanks. I was wondering how it was done.
  5. Snarkyfork said:
    Ok, thanks. I was wondering how it was done.
    Just a quick warning: That build-in option usually does not take assets into account that are used by plugins but not the editor itself.
  6. Jules98 said:
    Just a quick warning: That build-in option usually does not take assets into account that are used by plugins but not the editor itself.
    That is not exactly correct.
    IF the plugin correctly registers its required files, then the build-in function does take those assets into account.

    Only if the plugin doesn't tell the engine what files it needs, only then this is ignored.
  7. Andar said:
    That is not exactly correct.
    IF the plugin correctly registers its required files, then the build-in function does take those assets into account.

    Only if the plugin doesn't tell the engine what files it needs, only then this is ignored.

    That's true, but from what I understand most plugin makers don't bother with that, so that's why I pointed it out.
  8. Guess its just better to figure everything out with how RPG Maker works then start a new project and only use what you need AS you need it then.