I thought I recall a utility program for VX Ace that removed unused assets from a demo or game to reduce its size. Does something like that exist for MV?
Question about MV utility for removing unused assets
● ARCHIVED · READ-ONLY
-
-
The option is available upon deployment:
-
not sure if that really helps plugins that add images though.
-
Ok, thanks. I was wondering how it was done.
-
Just a quick warning: That build-in option usually does not take assets into account that are used by plugins but not the editor itself.Ok, thanks. I was wondering how it was done.
-
That is not exactly correct.Just a quick warning: That build-in option usually does not take assets into account that are used by plugins but not the editor itself.
IF the plugin correctly registers its required files, then the build-in function does take those assets into account.
Only if the plugin doesn't tell the engine what files it needs, only then this is ignored. -
That is not exactly correct.
IF the plugin correctly registers its required files, then the build-in function does take those assets into account.
Only if the plugin doesn't tell the engine what files it needs, only then this is ignored.
That's true, but from what I understand most plugin makers don't bother with that, so that's why I pointed it out. -
Guess its just better to figure everything out with how RPG Maker works then start a new project and only use what you need AS you need it then.