Hey Quasi, it's just amazing to see such a big update! Thanks for the hard work!
I just tried to turn the diagonal movement to "false", and the player's behavior with keyboard controls ends up being different from MV's normal behaviour, can you see if you get the same results? When it's 'false', let's say, I push the down button, the player will go down, but if I push the right button while maintining the down button, the player will stop moving until I release one of the two buttons! The normal behaviour would always take the last button pushed as the new direction for the player even if you still have another key pressed! I hoped I could get this behaviour!
I'm gonna check the plugin setup after posting as it might actually be doable right there hahahaha^^ haven't checked yet, sorry!!! Alright, I'll be back!