QTE Help!

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Started by Muffle 4 posts View original ↗
  1. Wanting to make a quick time event! MC has to pull the rope to get the attic down, it's stuck so QTE happens. It's a tutorial QTE before an actual serious one happens. With this one I just want the conditions to be that the timer has run out and if X has been pressed you open it. If X has not been pressed before timer runs out then you don't open it. How would I go about eventing this?
  2. That looks good but not what I'm looking for. Will definitely use that for a future game, so thanks for showing me!

    What I'm looking for is like here: QTE Mad Father