PvP Start Screen Option

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Started by Killok 6 posts View original ↗
  1. I know this is kindof a longshot, as I have not seen nearly as many VX multi-player scripts as compared to XP.

    I was wondering if at all possible, to make a start screen option that selects the first actor in each party of two save files and allows them to start a battle scene against eachother while both retaining command function.

    To further complicate things--

    I am using a slightly revised (by me) custom battle system:

    http://forums.rpgmakerweb.com/index.php?/topic/4811-cps-battle-engine/  Style : 3

    and a custom call script that changes the battler graphic on equip:

    $game_actors[001].battler_name = "#{$game_variables[0001]}a"

    $end

     

    The actors that will battle will have the same ID, different class, and different equips ( Which will change variable[1]) , and different skills - (not specific to class)

    which would all have to be implemented for the battle, along with the game actor graphic, each unique to the two save files.

     

    I am willing to discuss an estimate for payment for this script, along with a couple of minor added details.

     

    Edit: the game I am creating will not be for commercial use

     

    Thanks
  2. So basically you are needing a script that will allow a 2v2 battle to commence between 2 actors from save 1 and 2 actors from save 2 (example)? - as opposed to an actual online pvp system?

    ~For a script that you are willing to pay for, you should have maybe posted the request within the Commercial Recruitment sub-forum thingy :)

    Additionally, if you are planning on paying for this script to be written, it may be a good idea for you to state the maximum you are willing to pay for it to be done ( of course that is optional, but it will give scripters a better idea of whether they want to take on the work :) )

    Furthermore - if you had a project containing the scripts that you are using and should be taken into account when the 'new script' is being written, it may be a good idea to have a small demo project containing the aforementioned scripts :)
  3. Close, but i need a 1v1 battle between  2 actors (Main Characters Only) one from save file X and one from save file Y, (Save files selectable) with all of the same stats, skills and etc, loaded from each save file. - with no online required

    The only reason i said discuss the price is because I do not know how to value a script as I have not bought or sold one before. As i am not a scripter and do not know how lengthy/difficult this would be i cannot put a maximum but would rather have someone give me an estimate, or discuss prior. 

    DEMO LINK: 

    http://www.fileswap.com/dl/6DpmmjhrOL/
  4. How would the actors be controlled?

    Would you have access to both characters - thus 'taking turns' - like for you and a friend to play against each other OR would you only control one of the actors OR would you control none, with them 'autobattling' ?

    The more information you can give about how everything should function would help a script writer determine a potential price range :)

    Edit:

    I know you said it should retain command function for both actors, im just wondering exactly how this would 'go down' :)
  5. Battle on a set battleback, with one actor on right side one on left, with the left character image being flipped horisontally (to look like they are facing eachother) both actors will be controlled, by two different people keyboard swapping, the battle should be turn based, with the higher agility acting first. with no variance (Already edited main battle script)

    Ideally I would like to implement a save file specific start menu password script also that functions with the ADDED save file script I have, so players cannot acess eachothers files, as well as test battle other players characters to pvp without the save file owner being present. (I understand this is a whole other script, and will prbably wind up dealing with this at a later date.)

    Edit: 

    In other words it would be just like any other battle, just loaded from the menu screen for accessability reasons, picutre two players, each with one actor, controlling just thier actor, but essentially "Passing the controller" when one actor is Health reaches zero display victory then cut back to main menu. (Pretty self explanitory?)
  6. any takers? - bump