VXAce - Puzzle School (Word Game)

● ARCHIVED · READ-ONLY
Started by CodeHunterEx 6 posts View original ↗
  1. Synopsis:
    Puzzle School is a word puzzle game where you have to guess what a word is. Similar to the old 'Hangman' game.

    There almost 3000 common English words included in the game so it should keep one guessing for some time.

    When you start the game you will notice a choice for 'Normal' and 'Tablet' mode. The difference between them is the amount of animations going on. Normal mode has more than tablet mode. Tablet Mode is good for running on computers that are slow when running in Normal mode.

    Try not to get too PUZZLED :p

    Screenshots:
    Spoiler
    Title.png
    Goldilocks.png
    Animation.png
    NotFound.png
    PlayAgain.png

    Download:
    https://www.dropbox.com/s/ee2at4ycqp7iw7g/PuzzleSchool.zip?dl=0
  2. It works like a charm and I think that it can even teach vocabulary to young students.
    Pretty simple, with a brilliant complexity hidden behind this simplicity, the game can be played as a coffee break game.
    As it is, it's just brilliant.

    But you can try things I suppose, to see how far you can go with this game.

    How about a full false boolean array, 100 lines of 30 words.
    Whenever you complete a puzzle, a part of this array that represents that word becomes true.
    If true:
    1] it never shows again the same word.
    2] The grid will show graphics on another map, so the player can see their progress.

    You can always ask the player if they want this mode or to repeat the words no matter what, "as an infinite mode"e
    And you can make it expandable, adding lines on the array. :)
    You add lines of 30 words. How about that?
    Or you can actually make 30 lines of 100 words, and every time you can expand the game adding 100 words.


    The game is so simple, yet it's a brilliant idea and it has high potential. It is also very engaging.
  3. Dreadshadow said:
    It works like a charm and I think that it can even teach vocabulary to young students.
    Pretty simple, with a brilliant complexity hidden behind this simplicity, the game can be played as a coffee break game.

    As it is, it's just brilliant.

    But you can try things I suppose, to see how far you can go with this game.

    How about a full false boolean array, 100 lines of 30 words.
    Whenever you complete a puzzle, a part of this array that represents that word becomes true.
    If true:
    1] it never shows again the same word.
    2] The grid will show graphics on another map, so the player can see their progress.

    You can always ask the player if they want this mode or to repeat the words no matter what, "as an infinite mode"e
    And you can make it expandable, adding lines on the array. :)
    You add lines of 30 words. How about that?
    Or you can actually make 30 lines of 100 words, and every time you can expand the game adding 100 words.

    The game is so simple, yet it's a brilliant idea and it has high potential. It is also very engaging.

    I don't really understand what you mean, but this game can be expanded.

    You are too kind. Thank you.

    Update:I removed a gremlin and I changed the way the game handles the way the game ends when the player wins. Update is ready for download.
  4. New Flash: Coming Soon to RPG Maker is another Puzzle School game. This one will be similar in some ways, different in others.

    Unlike this game, the new one will really test you and get you thinking. I won't go into much detail, yet, but it is on its way.
  5. I did some updates to the game:

    1) Added animations
    2) Menu Update/changes
    3) When player loses the game the teacher will now show the word
    4) Demo Mode option (currently disabled)

    Please let me know if there are any issues.
  6. Time for another update to this game.

    For this update I have included a working "Demo" mode.
    The Demo has the player character simply randomly picking letters. There is no logic to his choices.
    I will be creating a better Demo where the character will logically choose letters to solve the puzzle.

    If you choose "Demo Mode [Experimental]" from the menu options, the demo will play until:
    1) Puzzle is solved (Yes this is possible)
    2) Player character lost (made too many wrong guesses)

    Once the Demo is complete you will get the menu options again.