Problem with Yanfly Ace Equip Engine

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Started by edgarox 7 posts View original ↗
  1. Hi! I need some help with this script... 

     

    I'm trying to add more equip Slots. 

    In my project i have 13 slots, which from 5 to 13 are the custom slots(0 to 4 are the default slots). I had setup everything, from giving the notetag <equip type: x> to the same slot (I'm using <equip type: 8> ), weapon type defined, in the Heroes tab i used the <equip slots>...</equip slots> tag too, to call the correct types of equips, and in the Class tab i had defined too the same type as in the weapon tab...

    I'm using too the Yanfly Ace Menu Engine and the Ace Item Menu, and when i test the game, the weapon shows in the Weapon list, but don't shows in the equip list. 
  2. please link to the script, and give screenshots of your notetags (in one case a while ago, the problem was caused by a mistyping of the notetags - we need to se what you really placed there, not a retyped version where you might have corrected all typos without realising that)


    Yanfly's script have been tested thousands of times - if they don't work, then usually because you placed the wrong notetags or made the wrong configuration.
  3. I solved the issue.  :D

    What i did was just set up the weapon to the default slot value, which is 0. The rest of the custom slots are working like a charm.

    But i came across another problem... i'm using the Runic Enchantment alongside with Traits Namer, Indivitual Equipment and Individual Equipment Patch, to use a card system, similar to Ragnarok Online. To weapon runes, as only have a single list of weapon, it's all right. But with armor runes, as i use multiple types of armor, i'm not able to equip a rune to a specific type, because it calls all the types of armor. For example: A rune to equip specifically on a shield, and not appear to any other equip. What should i do?
  4. I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.


    Please LINK to the script next time. Do not repost it here. There are numerous reasons we ask people to do this, the details of which I won't go into unless you ask me to.
  5. Bump.