Hi all,
This is my first post and I have a noob question.
I recently bought the Monster Legacy DLC pack.
I installed Victor Sant's Multi-Frames script (as well as his Basic Module script).
I renamed the full frame charset I was using to $kobold[f8] and ran the game.
It all looks good except, when the kobold stops, or pauses, he stops mid stride.
If I use the the normal $kobold charset, when the kobold stops his legs are together.
I have not added anything to the game apart from the two Victor scripts and the two kobold events.
Does anyone know how I can get the the $kobold[f8] charset to stop/pause the same as the $kobold charset?
My apologies if I have gone about describing my problem the wrong way.
I tried to link to the scripts and a screenshot but it would not let me.
Thanks in advance,
flargy
Problem with Victor Sant's Multi-Frame script. When enemy stops or pauses, it does so mid stride. Ca
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