Alright, so this is interesting.
My line 266 in Game_Actor looks like this. item.etype_id == equip_slots &&
Now, I'm not really sure if this is wrong, but every time I hit optimize in the equipment section while playtesting, the game crashes. Pretty game-breaking.
In a possibly related error, when loading a game all equipment a player has except for weapons is wiped. Completely gone. Are the two related? I got no idea. I can work around equipment disappearing with an in-game mechanic and shrug it off as a high difficulty piece, but I really need this optimization thing fixed up.
For those that ask, here's the full error message.
Script 'Game_Actor' line 266: NoMethodError occured.
undefined method 'etype_id' for nil:NilClass
Problem in line 266 of Game_Actor
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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
I'm guessing you're using extra scripts? Which one(s)? Please provide links. -
Sorry, I wasn't really sure what kind of issue it was.
Here's the only scripts I'm using.
Weapon/Armor Randomization
http://forums.rpgmakerweb.com/index.php?/topic/14771-weaponarmor-randomization/
Ace Save Engine
http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-save-engine/
Ace Battle Engine
http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
Edit:
Just tested those three scripts together in a blank project, and I couldn't recreate the problem.
I need like a bump to this problem, I just got it again after fixing it. No clue how I fixed it, no clue what caused it.