Hey guys, long time no make.
I had a question regarding RMMV's SV battles. I'm using the plugin that allows you to change the location of the battlers (to mimic more of a Mystic Quest kind of battle system) and I can't figure out where/how to prevent them from sliding to the left when they are either highlighted for a choice, or performing an action.
Can someone point me in the right direction?
Preventing SV battlers from moving.
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Have you tried using Yanfly's Action pack sequences? You would specifically need 2 for motions.Hey guys, long time no make.
I had a question regarding RMMV's SV battles. I'm using the plugin that allows you to change the location of the battlers (to mimic more of a Mystic Quest kind of battle system) and I can't figure out where/how to prevent them from sliding to the left when they are either highlighted for a choice, or performing an action.
Can someone point me in the right direction? -
I have not, and the reason is that I'm using Victor Sant's CTB engine, and his stuff is specifically incompatible with Yanfly things.
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I have not, and the reason is that I'm using Victor Sant's CTB engine, and his stuff is specifically incompatible with Yanfly things.
Hrm well if you're using VE's engine then perhaps use the battle motions plugin? https://forums.rpgmakerweb.com/index.php?threads/ve-battle-motions.62991/ -
Hrm well if you're using VE's engine then perhaps use the battle motions plugin? https://forums.rpgmakerweb.com/index.php?threads/ve-battle-motions.62991/
I have no idea how I overlooked this... thank you! I'll give it a run. -
Happy to help :)I have no idea how I overlooked this... thank you! I'll give it a run.
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Well, it turns out this is definitely the solution, but this is one hell of a daunting script to try and decipher. Thanks for pointing me in the right direction all the same!