In Yanfly's Free Turn Battle addon for his Ace Battle Engine every actor has a certain amount of action points to use for his actions like skills. If an actor is using up all of his own points, like in any other battlesystem the game automaticly switches to the next actor with points left.
This actually makes sense unless you set LIMITED_ACTIONS_PER_MEMBER to false which basically allows your actors to freely use the combined actionpoints of the party. If I want to use up all my points with one actor this is quite annoying as it switches to the next actor over and over again as soon as I use more points than that specific actor actually has.
I haven't figured out which line to change for that purpose as I'm not quite into the scripting language yet... So I would really appreciate your help.
Prevent actor from changing in Yanfly FTB
● ARCHIVED · READ-ONLY
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Found a solution myself:
Just comment out everything from def select_next_member except the two lines after "else". (don't forget the "end" after these two) You can of cause also just delete all those lines, but I prefer to have them still there just in case.Spoiler
Also don't do this if you reactivate limited_actions_per_member as it still won't change actors if they run out of actionpoints.