So what I'm trying to do is make a pressure switch that needs something (ex. a box or rock) on top of it to be activated.
Like in Legend of Zelda, when Link has to push a statue or large block over a switch to make it stay down.
I've already got switches that the player steps on and they activate but I want one that needs another object on it to stay active.
Anyone know how I can do this?
Pressure activated switches...?
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If I remember correctly, there is a tutorial in the official degica blog about this - just check the tutorials in the blog top right of this site.
This is not as easy as player-activated switches, because an event cannot trigger another event, you have to check for that differently. -
I have created a demo for you. I hope this helps.
NOTE: Just check the events for comments. Have a nice day.
EventSample.zip -
Awesome!!! You both helped a bunch, THANKS!!!
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