I researched a lot to see if this script existed. It seems there are a lot in development, but few have been published. Yami's battle engine melody seemed to have it, but it's only supported in RMVX. Does a similar script exist somewhere? Thanks for any help.
Press turn battle system
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Not for Ace I'm afriad. Don't worry we're all waiting for one to get done.
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Yea, I get anxious just thinking about it. I don't even feel like releasing my game without having it, which pisses me off.Not for Ace I'm afriad. Don't worry we're all waiting for one to get done.
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please describe what you mean by "press turn battle system" - there are a lot of battlescript out there, and it might be that the mechanic already exists under a different name.
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The press turn battle system originated from Shin Megami Tensei 3: Nocturne. Here's a video of one in development for Ace.please describe what you mean by "press turn battle system" - there are a lot of battlescript out there, and it might be that the mechanic already exists under a different name.
How it works: Each person has one turn. If a member hits an enemies weakness, they get an additional half turn. If they miss an attack, they lose two turns. This works with the enemies as well. -
sorry, that is something I haven't seen in the scripts before.
It might be possible to make something like this as a modifications of one of the CTB/ATB-Systems, but even that would be a lot of work. -
I figured as much. I'm hoping soon someone will release their works.sorry, that is something I haven't seen in the scripts before.
It might be possible to make something like this as a modifications of one of the CTB/ATB-Systems, but even that would be a lot of work.