Pre-Skill Effects

● ARCHIVED · READ-ONLY
Started by Tsukihime 7 posts View original ↗
  1. By default, effects assigned to skills or items are executed after skill or item is executed.


    This script allows you to specify that certain effects should be executed before the skill or item is executed.


    This can be used in a number of ways, especially if you combined it with common events.


    Get it at HimeWorks!
  2. By default, only one common event can be used by a skill. Your description of this script indicates that any number of common events can be called as pre-skill effects, is that correct?


    And did you override that limit for pre-skill only, or can several CE's be included as regular effects with this script?
  3. Yes, any number of common event effects can be selected as pre-skill events.


    This script does not provide any functionality for changing how common events are processed.


    You would use other scripts such as common event queue if multiple common event effects should be run.
  4. I've been getting an error when using this script, any idea why?
    "SystemStackError occurred.

    stack level too deep"

    It seems to have something to do with skills involving a force action common event, because I get the error when using them and when I delete the script they work fine. Thing is, the skills in question dont even have any pre-skill effects because I didn't give them the tags for it. If it helps, I have some skills in the database that both use pre-skill effects as well as normal ones in the same attack. Is this possibly a factor?
  5. LordGuzzlord said:
    I've been getting an error when using this script, any idea why?
    "SystemStackError occurred.

    stack level too deep"

    It seems to have something to do with skills involving a force action common event, because I get the error when using them and when I delete the script they work fine. Thing is, the skills in question dont even have any pre-skill effects because I didn't give them the tags for it. If it helps, I have some skills in the database that both use pre-skill effects as well as normal ones in the same attack. Is this possibly a factor?
    I usually get "stack level too deep" if iv'e accidently added the same script twice

    Also, this is a vx ace script if your trying to run it in MV

    Also also, that is a necro-post
  6. LordGuzzlord said:
    stack level too deep
    This is in reference to code being duplicated in your editor or the code was badly written as it is looping onto itself.
    Oddball said:
    Also, this is a vx ace script if your trying to run it in MV

    Also also, that is a necro-post
    I think it's a safe bet he is not using MV.

    Also you can't necro post a script thread.
  7. Roninator2 said:
    Also you can't necro post a script thread.
    My mistake