you have comment event 2 and common event 3...what are those?
Those are to hide and show the battle hud
<Party Limit Cost: 4>
<setup action>
display action
immortal: targets, true
</setup action>
<whole action>
common event: 2
common event: 11
common event: 13
ACTION CUTIN USER: template J.horizontal
Wait: 100
opacity all actors: 0%, 20
opacity enemies: 0%, 20
opacity user: 100%, 20
common event: 2
-----<movement>------
se: crossbow
motion evade: user
jump user: 30, 12
move user: forward, 150, 12
wait for movement
move target: forward, 150, 1
opacity target: 100%, 20
motion idle: user
camera offset: up, 50
CAMERA FOCUS: user
wait: 10
-----<movement>------
battleback 3 add: battlebacks1, SpeedlineverticalBW
battleback 3 scroll speed y: -300
camera screen: user, base top, 15
zoom: 200%, 15
------Charge Skill-------
custom motion charge: user
animation 257: user
wait for animation
custom motion Raise: user
se: Jon-Annihilation
wait: 10
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
animation 179: user, mirror
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait :10
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 16
shake screen: 3, 5, 5
jump target: 150, 16
action effect
wait: 60
animation 258: user, mirror
custom motion SwordSpin: user
wait: 3
animation 258: user, mirror
wait: 3
animation 258: user, mirror
wait: 3
animation 258: user, mirror
wait: 3
animation 258: user, mirror
wait: 4
custom motion SwordThrust: user
animation 259: user, mirror
animation 263: user, mirror
se: Jon-Rending
wait: 25
animation 260: user, mirror
wait: 15
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
animation 259: user, mirror
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
animation 261: user, mirror
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
animation 259: user, mirror
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 110, 10
action effect
wait: 10
shake screen: 2, 5, 5
jump target: 400, 10
action effect
float target: 400, 0
wait: 10
shake screen: 2, 5, 5
animation 259: user, mirror
wait: 10
shake screen: 2, 5, 5
wait: 10
shake screen: 2, 5, 5
animation 263: user, mirror
wait: 30
death break
fade out: 100
wait: 120
float target: 0, 60
</whole action>
<target action>
</target action>
<finish action>
clear battle log
battleback 3 remove
reset camera
reset zoom
wait for animation
common event: 3
perform finish
wait for movement
opacity all actors: 100%, 0
opacity enemies: 100%, 0
fade in: 120
wait: 50
common event: 19
common event: 12
common event: 14
immortal: targets, false
</finish action><setup action>
bgm: stop
bgm: memorize
bgm: 1-10 Devastator
display action
immortal: targets, true
</setup action>
<target action>
common event: 1
se: Sean - Blow You Away
ACTION CUTIN USER: template horizontal
Wait: 100
opacity all actors: 0%, 20
opacity enemies: 0%, 20
opacity user: 100%, 20
common event: 2
-----<movement>------
se: crossbow
motion evade: user
jump user: 30, 12
move user: forward, 150, 12
wait for movement
motion idle: user
camera focus: user
wait: 10
-----<movement>------
battleback 3 add: battlebacks1, Speedlinevertical
battleback 3 scroll speed y: -300
camera screen: user, base top, 15
zoom: 200%, 15
wait: 30
zoom: 120%, 120
se: Sean - This is it!
------Charge Skill-------
shake screen: 3, 5, 60
custom motion charge: user
animation 217: user
animation 201: user
animation 218: user, mirror
animation 215: user, mirror
wait: 10
animation 215: user, mirror
animation 218: user, mirror
wait: 10
animation 218: user, mirror
animation 215: user, mirror
common event: 5
wait for animation
wait for camera
wait: 30
fade out: 10
wait: 30
battleback 3 remove
move user: forward, -1000, 0
wait: 30
-----<BATTLEBACK CHANGE>------
battleback 3 add: battlebacks1, SpeedlineBlack
battleback 3 scroll speed x: -300
camera screen: user, base top, 15
zoom: 200%, 15
wait: 30
fade in: 15
-----<BATTLEBACK CHANGE>------
-----<DASH>------
motion evade: user
opacity user: 100%, 20
opacity target: 0%, 20
move user: forward, 1000, 50
motion evade: user
animation 240: user, mirror
animation 215: user, mirror
animation 233: user, mirror
animation 237: user, mirror
se: Magic8
wait: 10
shake screen: 9, 9, 2
animation 240: user, mirror
animation 215: user, mirror
animation 234: user, mirror
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 5, 2
animation 240: user, mirror
animation 215: user, mirror
animation 233: user, mirror
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 5, 2
animation 240: user, mirror
animation 215: user, mirror
animation 234: user, mirror
se: Magic8
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 5, 2
animation 240: user, mirror
animation 215: user, mirror
animation 233: user, mirror
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 9, 2
animation 240: user, mirror
animation 215: user, mirror
animation 234: user, mirror
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 9, 2
animation 240: user, mirror
animation 234: user, mirror
animation 215: user, mirror
se: Magic8
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 9, 2
animation 240: user, mirror
animation 215: user, mirror
animation 233: user, mirror
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 9, 2
animation 240: user, mirror
animation 215: user, mirror
animation 234: user, mirror
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 9, 2
animation 240: user, mirror
animation 215: user, mirror
animation 233: user, mirror
se: Magic8
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 9, 2
animation 240: user, mirror
animation 215: user, mirror
animation 234: user, mirror
shake screen: 9, 9, 2
wait: 10
shake screen: 9, 9, 2
animation 240: user, mirror
animation 215: user, mirror
animation 233: user, mirror
animation 236: user, mirror
animation 238: user, mirror
shake screen: 9, 9, 2
wait: 60
animation 240: user, mirror
animation 133: user, mirror
animation 232: user, mirror
se: Magic8
move user: forward, 1000, 10
motion evade: user
wait: 30
fade out: 12
wait: 30
zoom: 200%, 0
opacity target: 100%, 20
move user: targets, front, 12
move target: forward, 170, 12
move user: forward, -2000, 0
wait: 30
--------<Dash END>----------
---------<SlowMo>------------
fade in: 12
wait: 60
zoom: 200%, 12
motion evade: user
move user: target, front, 12
wait: 12
move target: forward, 100, 12
wait: 12
animation 166: user, mirror
action animation: target
action effect: target
zoom: 400%, 12
move user: target, back, 200
motion swing: user
wait: 10
custom motion Hold: user
animation 243: target
wait: 10
animation 244: target
wait: 10
animation 244: target
wait: 10
animation 244: target
wait: 10
animation 244: target
wait: 10
animation 244: target
wait: 10
animation 244: target
wait: 10
animation 244: target
move target: forward, 20, 12
wait: 12
move user: target, back, 4
animation 242: target
animation 242: target, mirror
zoom: 200%, 12
---------</SlowMoEnd>------------
---------<Slashes>------------
se: Sean - Crush
motion evade: user
wait for movement
opacity user: 100%
wait: 25
camera focus: user
face user: target
motion swing: user
wait: 6
animation 218: user, mirror
animation 146: target
action effect: target
shake screen: 3, 5, 5
custom motion Hold: user
wait: 6
death break
custom motion vertical: user
wait: 6
animation 218: user, mirror
animation 147: target
action effect: target
shake screen: 3, 5, 5
custom motion verticalhold: user
wait: 6
death break
motion swing: user
wait: 6
animation 218: user, mirror
animation 146: target
action effect: target
shake screen: 3, 5, 5
custom motion Hold: user
wait: 6
death break
custom motion vertical: user
wait: 6
animation 218: user, mirror
animation 147: target
action effect: target
shake screen: 3, 5, 5
custom motion verticalhold: user
wait: 6
death break
motion swing: user
wait: 6
animation 218: user, mirror
animation 146: target
action effect: target
shake screen: 3, 5, 5
custom motion Hold: user
wait: 6
death break
custom motion vertical: user
wait: 6
animation 218: user, mirror
animation 147: target
action effect: target
shake screen: 3, 5, 5
custom motion verticalhold: user
wait: 6
death break
motion swing: user
wait: 6
animation 218: user, mirror
animation 146: target
action effect: target
shake screen: 3, 5, 5
custom motion Hold: user
wait: 6
death break
custom motion vertical: user
wait: 6
animation 218: user, mirror
animation 147: target
action effect: target
shake screen: 3, 5, 5
custom motion verticalhold: user
wait: 6
death break
motion swing: user
wait: 6
animation 218: user, mirror
animation 146: target
action effect: target
shake screen: 3, 5, 5
custom motion Hold: user
wait: 6
death break
custom motion vertical: user
wait: 6
animation 218: user, mirror
animation 147: target
action effect: target
shake screen: 3, 5, 5
custom motion verticalhold: user
wait: 20
zoom: 300%, 50
wait: 20
---------</SlashEnd>------------
---------<ChargeSkill>------------
custom motion charge: user
animation 201: user
wait: 100
zoom: 120%, 300
camera focus: user
animation 197: user
shake screen: 3, 5, 5
jump target: 50, 10
animation 231: user
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 60, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 70, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 80, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 90, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 100, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
wait: 15
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 228: target
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 110, 10
wait: 10
shake screen: 3, 5, 5
animation 231: user
jump target: 400, 10
float target: 400, 0
wait: 10
shake screen: 3, 5, 5
animation 231: user
wait: 10
shake screen: 3, 5, 5
animation 231: user
wait: 10
shake screen: 3, 5, 5
wait: 30
death break
fade out: 100
wait: 120
float target: 0, 60
--------<Charge Skill End>------
</target action>
<finish action>
clear battle log
battleback 3 remove
reset camera
reset zoom
wait for animation
common event: 3
perform finish
wait for movement
opacity all actors: 100%, 0
opacity enemies: 100%, 0
fade in: 50
wait: 50
immortal: targets, false
</finish action><setup action>display actionimmortal: targets, truewait: 40hide battle hudopacity not focus: 0%camera focus: user, front center, 45zoom: 1.2, 45wait: 40motion chant: usermotion wait: userse: Darkness8opacity user: 55%, 20wait: 20opacity user: 100%, 20wait: 20se: Darkness8opacity user: 55%, 20wait: 20opacity user: 100%, 20wait: 20se: Darkness8opacity user: 55%, 20wait: 20opacity user: 100%, 20wait: 20motion guard: usermotion wait: useranimation 52: userwait for animation</setup action><Target Action>motion spell: usermotion wait: userwait: 30camera focus: target, front center, 45wait: 45action animation: targetwait for animationaction effect: targetdeath breakclear battle logwait: 20reset zoom: 20reset camera: 20perform finishwait: 20opacity not focus: 100%</Target Action><follow action>show battle hud</follow action>