Hi all.
I'm looking to set up some passive states that only apply when a specific skill type is available to an actor. im using:
Victor Engine - Passive States
i have made a dummy skill for the text. in the dummy skills notes i cant work out how to set it up.
what i think i need is something like
<passive state: 38>
$game_actors[1] . has skill type X;
</passive state>
i want it to apply passive state 38 to actor 1 if actor 1 has skill type X
Victor Engine - Passive States.txt
please help with a small bit of script language
● ARCHIVED · READ-ONLY
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Try this:
<passive state: 38>$game_actors[actor_id].added_skill_types.include?(your_skill_type_id)</passive state>or maybe this if you want to make the check for the actor himself(not sure if this will work):
Code:self.added_skill_types.include?(your_skill_type_id) -
Awesome! worked like a charm ^^
this saves me a lot of work
thank you evgenij
now how do i report as solved?? -
You just hit the Report button on your post and ask for the thread to be solved.
Or wait for a moderator to come by and see your command that it works as needed ;)
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