player falling animation problems

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Started by leviwalton1 5 posts View original ↗
  1. this morning i was trying to add some falling animation to the player character so if he walked off a ledge it would play the jump animation instead of the the idle or last frame of the walk animation. i copied the jump action and named it falling, unchecked the jump option and made it so that if the next step did not have a wall under foot it would play the animation. it works fine if i walk off something to the right, but if i walk off to the left it doesn't play the animation. again i was looking at this before i left for work (where i am currently) so i didn't have long to look and may have overlooked something. any ideas?
  2. Did you make sure to set up the falling action program to occur from walking left and right?

    Beyond that it would help to check out your GPD if you could upload it to MediaFire or email it to me - kainvinosec@gmail.com
  3. i plan to look at it more when i get home, but should i have two different falling actions and set one to right and one to left?
  4. You could do it either way. If you wanted just one falling animation you could just have left and right go to that one falling animation, or you could set one for each direction.
  5. This problem was solved and this topic is gonna be closing now.