Is there a way to achieve this effect in RPG Maker using the Displacement filter? https://codepen.io/seanfree/pen/eBppyE
The filter they used is feTurbulence, which is Perlin noise. But I assume implementing Perlin noise will be hard so perhaps using a video or image sequence as a displacement texture but so far I have had no luck trying to replace displacement IMG with a video due to my limited js experience.
The filter they used is feTurbulence, which is Perlin noise. But I assume implementing Perlin noise will be hard so perhaps using a video or image sequence as a displacement texture but so far I have had no luck trying to replace displacement IMG with a video due to my limited js experience.
The displacement image can be scrolled so if the image is seamless it can look pretty good. Here is the pixi filter demo. The water is using the displacement filter: https://filters.pixijs.download/main/demo/index.html