I'm trying to set up a visual novel-esque game where there's CG pictures and when you talk to the characters they have an entire silhouette appear of themselves.
I'm trying to make my picture fit the whole screen. What's the resolution for the game; so I can resize my images to fit the screen?
So far I've been using add picture, is there a different way I can go about this? I'm still pretty new to RPGmaker so if anyone has any tips feel free to let me know! :)
Picture Question
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I'm not sure what CG pictures are, but the size you want for your images is 544 x 416.
I'm not sure about your second question. There may be scripts to help with managing a lot of pictures, but I'm not certain. You may want to look at the master script list and search for pictures. Or search here. -
The default resolution is 544x416, though you can change it to go up to 640x480 (or higher using the HD .dll).
For character busts on message boxes, you can try Galv's script: http://www.rpgmakervxace.net/topic/8756-message-busts/, so you don't have to call 'show picture' every time you're doing dialogue. -
HD!? I'll look into that right away! I didn't know you could change the resolution! I'll have to look into this!
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Look for the tutorials Tsukihime has been posting (in VX Ace Tutorials) lately. One of them WAS using pictures to show close-ups of your characters for text boxes.
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I think I found Yanfly's core code... or the script at least... I'm such a noob, how do I use the core script? I'm sure there's a tutorial for it somewhere... I'll look!
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Keep in mind, some images will look awkward at max resolution so you can always use a black background or something, too.