Hello all,
I want to use Yanflys Phoenix Ring, but I dont want to use it as an equipment but as a state.
Here is the code:
<Custom Apply Effect>
if (target.isActor()) {
var ring = $dataArmors[1541];
if (target.hasArmor(ring)) {
target.discardEquip(ring);
target.startAnimation(42);
var hp = Math.floor(target.mhp * 0.25);
target.gainHp(hp);
target.startDamagePopup();
}
}
</Custom Apply Effect>
can anyone help me to rewrite it?
I guess that everything in red need to be changed, but i am not really sure how...
Phoenix State
● ARCHIVED · READ-ONLY
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If you're looking for auto-life, Yanfly has a tip/trick thingy for that, too:
http://yanfly.moe/2016/05/28/tips-tricks-auto-life-rpg-maker-mv/ -
try replacing the .hasArmor and .discardEquip with
.hasState(state ID)
.removeState(state ID) -
Didn't knew that he has that tip and trick too :)
Then i will do it that way, is the easiest :)
Thank both of you