
Hello! This is my first completed RPG Maker game.
I doubt it'll go very far in the contest, but I had a lot of fun making it, I learned a lot for next time, and I hope you guys enjoy it.
For the contest I made a game where you play as a white mage, head into an adventurer's mind, stab off phobias, and then argue bosses to death. In more elegant terms, Peace of Mind is an attempt at a story-focused adventure game utilizing game-esque mechanics to further the story, with light action elements to spice things up a bit in between massive text-dumps.
I'm not really an artist, so I can't really boast any major custom graphics, but hopefully I can make up for it with...um...hm. I have a winning smile?
Contest entry is here.
RPG Maker.net link is here.
Downloads are here.
Credits are here.
Story: (Shamefully copy-pasted from the contest entry)
Spoiler
When a friendly adventurer goes in a cult hideout, he ends up picking up a tome of eldritch lore. As is typical of such things, the vast knowledge contains inside starts to infect his mind and drive him to madness. The problem is that this time, the infection is contagious.
When he goes back to his home, everyone around him is driven mad, one by one, and the hospital is desperately stumbling over itself to treat it--and making absolutely no headway. The city is quarantined, everywhere is closed up, and people are dropping like flies.
As the town's resident healer, it's up to you to enter inside the hero's mind, purge out the madness bit by bit, talk some sense into the man, and see if you can get sanity reigning once more.
When he goes back to his home, everyone around him is driven mad, one by one, and the hospital is desperately stumbling over itself to treat it--and making absolutely no headway. The city is quarantined, everywhere is closed up, and people are dropping like flies.
As the town's resident healer, it's up to you to enter inside the hero's mind, purge out the madness bit by bit, talk some sense into the man, and see if you can get sanity reigning once more.
Spoiler
- 45 minutes of playtime
- Lots of talking!
- A (simple) active battle system
- A few custom graphics made by a dude who isn't an artist
- Semi-original soundtrack
- Weaponized discussion system
- No, seriously, a LOT of talking
- Surreal environments
- Not a horror game
- Horror games are pretty cool though
- Egregious use of ellipses
- I think someone says a swear word somewhere
- Lots of talking!
- A (simple) active battle system
- A few custom graphics made by a dude who isn't an artist
- Semi-original soundtrack
- Weaponized discussion system
- No, seriously, a LOT of talking
- Surreal environments
- Not a horror game
- Horror games are pretty cool though
- Egregious use of ellipses
- I think someone says a swear word somewhere
Spoiler




