I want my event to run only once automatically anytime the player enters this certain map but I'm having trouble with it only running once or looping.
I can get it to to stop but that stops it permanently... I just want to stop it until the player re-enters the map.
Parallel Processes Once per entering a map
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One event set to parallel process, one page on the event only. Do your command you want it to run, then add an Erase Event command.
Erase Event removes it for the remainder of the time you're on the map, but when you leave the map and return, the event is created again (and runs again, and erases itself again).
Using switches or self switches with multiple event pages is a way to change/remove it permanently, and that's probably what you're doing. -
yeah, parallel or autorun then add erase event
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I'm such a noob :p I even got it working now with multiple event pages... Thanks for the help!
Issue solved. A admin can block this topic from future replies! -
just report your topic next time you want it closed
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