Overworld Movement and Animation Speed

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Started by hmind 5 posts View original ↗
  1. So the actor you control throughout your game is walking and has its 3 frames of animation. There is no way to modify how fast you move or dash and how fast the frames are played at that speed.

    I imagine this plugin to be rather simple. It takes the values of movement speed and animation speed and gives control over it by making it an editable option.

    so the following options should be in it:

    movement speed (how fast the actor moves around the tiles)

    dashing speed (same for dashing)

    movement animation speed (frequency of the animated frames)

    dashing animation speed (same for dashing)

    as always thx in advance :)
  2. bump!

    this is so general i wonder why noone has done it yet...
  3. I'm also looking forward for a script like thise!
  4. hmind said:
    movement speed (how fast the actor moves around the tiles)

    This can be evented. Just use the event command 'Set Movement Route...' on the Player, And use the 'Change Speed...'


    The dash is 1 speed above the normal move speed.


    Changing the animation frequency can be acheived with this, alhtough it's a global setting.
  5. Victor Sant said:
    This can be evented. Just use the event command 'Set Movement Route...' on the Player, And use the 'Change Speed...'


    The dash is 1 speed above the normal move speed.


    Changing the animation frequency can be acheived with this, alhtough it's a global setting.

    Fantastic ! Thank you Victor. I set the frame speed to 4 and it feel much more realistic. The default speed has something weird to it, feel like the caracther were skating on the ice.