Hi,
I am currently using Moghunters Ougi animation script: 'MOG_OugiAnimation', and whilst it performs the job I want it to do extremely well, I find the lack of any customisation for the Animations themselves bar image shown a little bit limiting. The only thing that can currently really be changed is image used, and whilst this is good up to a point; speed that the image is displayed for, fade in and fade out (or lack thereof) are all factors that don't seem to really able to be changed through any obvious, discernible means.
I would like to be able to have the chance to change factors such as the option of fade in or not, the amount of time the animation is shown for, whether it pauses combat or whether the image plays in the background, etc.
I've done some digging and found a similar plugin that performs similarly called 'SOUL_MV Awakening Special Skill Cut In' and after some research found that the author allegedly was involved in some scandal with plagiarism, I did my best to try to shy away from this plugin, but honestly, customisation is so limited for Moghunters plugin, and with no discernible way to easily modify the variables within this script, I feel as though I may have to try the other available method to see whether I can get the desired function more easily, although this will undoubtedly mean more editing of titles and functions on my part.
If anyone could do so, I would very much appreciate the level of customisation that SOUL's plugin provides mixed with the default OugiAnimation scripts functionality (images in the pictures folder, different images for each actor based on their ID and not their name, etc) so that I won't have to tailor my game to work around a different system. Much appreciated.
Ougi/Awakening animation Variables
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