Myself, i start by adding large details, walls, floors, buildings etc. Next i add theme items like rock formations, trees, rubble, whatever the scence calls for. Then i go through doing small details, little bits of rock, cracks in walls etc, bring the area to life. Then i will do lootables and other basic events, doors, beds, hidden treasures etc. Next up I'll do the scene lighting and/or weather and sound effects. Now that ive got the look down i do a walk through play test on the map to see if anything needs to be fixed. Assigning enemy troops is the next step, followed by setting up roaming or boss encounters if needed