I have another query, sorry about this.
In Ace it was possible to move a sprite or the player for part of a tile, not just a whole tile. So the script call would be, for example, to move to 7.5, 4
This had the effect of moving the sprite just half a tile, and is something that I used a lot for various purposes.
However, when I try and do something similar, using the plug in command ORANGEMOVETO -1 7.5 4 nothing happens.
Is it possible to do this with a move to command in MV?
Thanks.
In Ace it was possible to move a sprite or the player for part of a tile, not just a whole tile. So the script call would be, for example, to move to 7.5, 4
This had the effect of moving the sprite just half a tile, and is something that I used a lot for various purposes.
However, when I try and do something similar, using the plug in command ORANGEMOVETO -1 7.5 4 nothing happens.
Is it possible to do this with a move to command in MV?
Thanks.
The pathfinding is tile based, so it won't find the path to the middle of the tile, but I can add an additional processing to do those extra steps.
