Orange Mapshot

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Started by Hudell 20 posts View original ↗

  1. Orange - Mapshots 1.0
    Hudell





    Introduction
    This plugin will export the map to image files.
    The images will be created on a Mapshots folder on the same folder where the Game.exe is (When playtesting, that's inside the rpg maker/nwjs-win folder).
    Only works while playtesting and on windows and mac deployed games.

    How to Use
    This is a very simple plugin. Just activate it on your plugin manager, set the keyCode param to the code of the key you want to use as a trigger (Default is printscreen - code 44), run the game and press the key when you want to take a mapshot.


    The plugin will create PNG images by default, but you can also configure it to create JPG images. If you use JPG, you can also change the quality level of the images. The larger the quality you use, the larger the image files will be. PNG images are generated only at 100%

    Plugin
    Get it from here

    License
    Free for any use.
  2. What's the filesize like for larger maps? Like, >100x100
  3. What about 256x256?
  4. Just tried loading the sample "World 2" Map (100x100), it's PNG is 5.23MB.

    A 256x256 map may go up to about 25 MB if PNG is used.
  5. I may be wrong but can't you do that by right clicking the map while in the editor?

    Sorry If I'm missing something here... 
  6. Luiiferu said:
    I may be wrong but can't you do that by right clicking the map while in the editor?

    Sorry If I'm missing something here... 
    Yes, but that option will give you a small image, while my plugin will make an image using the real size of the map.
  7. Oh! I thought it made it the same size...  :|

    Sorry, I think I'll need this one.

    Thanks!
  8. That's perfect for easier parallax mapping, thank you very much!  :)
  9. hey, im trying to use this plug-in but i dont think its working for me.  im sure im doing something wrong.  either way i need a hand.  i have the plug-in activated in the plugin command place.  i start the game to play test.  hit the right key binding and nothing happens.  no indication that anything happened.  i tried it when in the editor, and i got the same thing.  i looked for Mapshots folder in my games file location and in my project folder and couldnt find anything.  i also tried using the windows search for a mapshots folder.  couldnt find anything.  so what am i doing wrong?
  10. anthonysnyder16 said:
    hey, im trying to use this plug-in but i dont think its working for me.  im sure im doing something wrong.  either way i need a hand.  i have the plug-in activated in the plugin command place.  i start the game to play test.  hit the right key binding and nothing happens.  no indication that anything happened.  i tried it when in the editor, and i got the same thing.  i looked for Mapshots folder in my games file location and in my project folder and couldnt find anything.  i also tried using the windows search for a mapshots folder.  couldnt find anything.  so what am i doing wrong?
    When you playtest, the Mapshots folder is created inside the nwjs-win folder that is inside the RPG Maker folder. It is created there because that's where your Game.exe file is.
  11. Does this only take a snapshot of the map you are currently on? 

    Any chance to have an option to screencap every map in the project file? 
  12. Obsidian said:
    Does this only take a snapshot of the map you are currently on? 


    Any chance to have an option to screencap every map in the project file?
    I hadn't thought of this, but yeah, that can be done.
  13. Hudell said:
    When you playtest, the Mapshots folder is created inside the nwjs-win folder that is inside the RPG Maker folder. It is created there because that's where your Game.exe file is.
    i do that and look in the folder.  there is no mapshots folder
  14. anthonysnyder16 said:
    i do that and look in the folder.  there is no mapshots folder
    Did you get any message on the console window?
    It might be that windows is blocking the game from creating new files there. Can you check the folder permissions?
  15. Hudell said:
    Did you get any message on the console window?

    It might be that windows is blocking the game from creating new files there. Can you check the folder permissions?
    i hit f8 and didnt see anything on the console window.  and when i went to check folder permissions it had everything checked off except special permission.  but it had full control, read, write, all that stuff
  16. anthonysnyder16 said:
    i hit f8 and didnt see anything on the console window.  and when i went to check folder permissions it had everything checked off except special permission.  but it had full control, read, write, all that stuff
    Hm... Can you try deploying your game and checking if it saves properly through the deployed game?


    Also check if my Screenshot Saver plugin works for you
  17. Hudell said:
    Hm... Can you try deploying your game and checking if it saves properly through the deployed game?

    Also check if my Screenshot Saver plugin works for you
    what do you mean by deplying my game?  and i tried the screanshot and that didnt work either.  i also tried 2 other java commands, tab and space bar for the mapshot, and i got nothing.  
  18. anthonysnyder16 said:
    what do you mean by deplying my game?  and i tried the screanshot and that didnt work either.  i also tried 2 other java commands, tab and space bar for the mapshot, and i got nothing.
    Use the "Deployment" option on the File menu.
  19. Hudell said:
    Use the "Deployment" option on the File menu.
    yup, it deploys perfectly fine
  20. anthonysnyder16 said:
    yup, it deploys perfectly fine
    And when you run the deployed game, the Mapshots or Screenshots work?