NPC Movement

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Started by Niko Bellic 4 posts View original ↗
  1. After I finish talking to a NPC how can I make him walk off the map (to the edge of a map and then disappearing)?

    Another thing when NPC characters move, they don't walk smoothly in one go, instead they just take multiple "steps" and it looks weird. How can I solve this?  :(

    Any help would be greatly appreciated! I'm still pretty much a beginner when it comes to programming, so I'm still learning.
  2. This has nothing to do with programming or scripting, only with eventing.


    First, (and you should learn that before getting into bad habits) there are no NPCs in RPG-Makers - there are only events pretending to be NPCs. That is a difference that becomes important when you plan more complex scenes.


    1) Set a move route to the map edge, and then use a switch to switch the event to an "empty" page - the event cannot leave the map, you can only switch off the display.


    2) Movement frequency determines the pauses and regularity between steps for events. If you want it very smooth, you need to set frequency to the highest option.


    I suggest you follow the link in my signature to the basic tutorials and tips needed to familiarize yourself with the Makers.
  3. Thank you for claryfing this to me!

    I found the option and did what you said and now the movement is smoother. It actually was quite obvious. I also made the event disappear by doing what you said.
  4. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.