New weapon/armour/item icons

● ARCHIVED · READ-ONLY
Started by OneTrueMitch 7 posts View original ↗
  1. Okay so I downloaded a few more weapon icons and I want them to be used in game, not just as an overworld or decorative thing. How could I add to the resource manager to include the new icons so I can add to the weapon icons in the database? (Sorry if it sounds confusing, I don't know how to do screenshots on this mac, I just got it)
  2. Find your folder for your project  the desk top. open it, go to graphics, system and u will find the icon set. You either need to replace that file with a new on and call it the same name. Or you can do what most people do and open it in photoshop or gimp and edit the file copy and pasting the new icons you downloaded in to it.

    Each icon is in a 24 pixel square so the new icons need to fit in to that format.

    If you need more help just let me know
  3. some additional info:


    the width of the iconset picture is fixed - the height not.


    This means you have to add new icons below the existing ones, not to the side.
  4. monkeyintartan said:
    Find your folder for your project  the desk top. open it, go to graphics, system and u will find the icon set. You either need to replace that file with a new on and call it the same name. Or you can do what most people do and open it in photoshop or gimp and edit the file copy and pasting the new icons you downloaded in to it.

    Each icon is in a 24 pixel square so the new icons need to fit in to that format.

    If you need more help just let me know
    I don't have Photoshop and the icons are already in a 24 pixel square. It seems that the icon file is not to be found. Its strange...
  5. in the editor, open the resource manager, select the iconsheet there and export it.


    It can only be found inside the project after it has been exported and imported again - before that, it's part of the RTP basics and not inside the project.
  6. Andar said:
    in the editor, open the resource manager, select the iconsheet there and export it.

    It can only be found inside the project after it has been exported and imported again - before that, it's part of the RTP basics and not inside the project.
    Aha this helped a lot. Thank you!
  7. Also, this goes without saying, but it's good to be reminded, if you're replacing your icons, it's easiest to replace the old ones DIRECTLY WITH your new ones, overwriting them. Meaning, if you're going to have your own custom made icon for the Fire element instead of the default one, overwrite the old Fire with the new one directly, as opposed to putting your new Fire icon somewhere else. There are a lot of instances, with the program and various scripts, that call Icon usage, and it's way less of a hassle to have your Icons pretty much where the program/script thinks they already are, as opposed to all over the place.