New to Rpg Maker Vx Ace

● ARCHIVED · READ-ONLY
Started by Jacita 5 posts View original ↗
  1. Hi there. I'm swedish and kinda new to Rpg Maker and using RPG Maker Vx Ace Lite right now. I have not money to buy it, yet. Later I will. Anyways.

    Need help, if you want to help me :)  


    1 question: I want to know how I can make events where you haft to go through stuff and click it before you can, example go through the door?

    2 question: how to a get this thingy (don't know whats it called in english)  David gun on head the crooked man.png

    so it won't show maxresdefault.jpg like this?

    3 question: how do I change the message box when they talk? to make the background another and get their faces like this: Mad Father 1.jpg

    (seen a few rpg maker games and I know it's not rpg maker vx ace, etc) do I need another rpg maker to do this?

    4 question: how do I create body that lies down or sitting in a chair or a sofa?

    5 question: how do you create opening scenes? 

    6 question: how do you make in the game so you can get different endings? 

    I'm really sorry for all these questions, but I LOVE to play and create in Rpg Maker. I really hope it's not annoying. I can't found good tutorials, if you can't send me some, of course. :)

    I would be so happy if someone could help me. :)

    Have a nice day.
     
  2. Most of your questions can be answered by following the tutorials - go to the link in my signature if you don't know where they are.


    1 - you need switches and variables, or conditional branches for this. They are xplained in the tutorials, especially in the "variables guide", and they are the most basic element in making games.


    2 - the arrows are part of the windoeskin system picture - you can edit them out of the frame with an image program like GIMP or Phothoshop


    3 - most busts are displayed by scripts, and you can't use scripts with Lite (only with full version of Ace). Alternatively, you can use the show picture commands in the events, but that is more work for positioning the pictures.


    4 - by using GIMP or Photoshop to make a sprite sheet


    5 - cutscenes are automated events, there are several tutorials on them (that isn't explained in a few sentences).


    6 - again, by using switches and variables to control the flow of the story
  3. Thank you so much, Andar. I'll chekc the link out. :)
  4. Also check the official tutorials - build a simple game first so you get use to the functions then the more fancy stuff can come later
  5. Thanks, AlliedG. :)