The majority of plugin functions are categorized and arranged in various parts of this new editor.
This is an open editor that other plugin authors can use the interface I provide to easily extend on my editor, providing more convenient plugin design support for RMMZ.
The functional design of various plugins is based on plugins written by other authors, and all functions except for special ones are included in the production list.
For example:
Various plugins for transforming battles, referring to the design of Yep in RMMV
Script free visual GUI design and editor for all scene (better than RMU?)
Pixel movement, multi-layer map images, Doodads
Map Image Reflection, lighting, weather
Detailed design of dialog box and option list styles
Spine and live2d support
There are many other detailed plugins available.
I will continue to improve ARPG, battle flags, hexagonal maps, Mode 7 pseudo 3D, and more in the future.
The core functions of this system have been completed by over 60%, but due to time constraints, I am unable to spare time to write a detailed introduction webpage.
Because my English is very poor, I cannot write a detailed description in English very carefully because it would take me a lot of time.
I will release the English version of the plugin after six months of stable testing in my native language.
I am posting this preview to inquire whether it is meaningful for everyone to do so.
And is it possible for me to make a living by selling and maintaining this plugin?
(I am currently a student and $1k per month is enough for me to make a living.)
If it is possible to add my plugin set to the official DLC?
my discord group:
discord
some screenshot
Demo Url:
mediafire
Notice!
1. Don`t use any plugins in Demo for your formal project.
2. Don`t modify and republish plugins.