New map style?

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Started by Dragon12 8 posts View original ↗
  1. Hello peoples can i make this type of map(Below) in RPG MAKER VX ACE? if yes what should be need?
  2. You have stuff approaching that result with "mode 7" scripts though it will most likely be laggy as hell if you wanna use it this way.
  3. mode 7 can't make this
  4. You can only have Ace pretend it's 3D, but fixed and without the perspectivic shift - and even for that, you would need either parallax mapping or a complete custom tileset.


    Which means that either you're an artist who can work GIMP or Photoshop, or you need to get the services of an artist who can (which means payment in most cases)
  5. how does an artist made this
  6. I would say if you are trying to recreate some form of 3DS grphics using the RPG Maker VX Ace, then you should stop, rethink that approach, go learn C#, and use Microsofts XNA Game Studio or Unity o.0. Though I don't think Unity runs off C#.....Can't remember....The brains!
  7. Dragon Scripter said:
    how does an artist made this
    By painting it?
    Sorry - if you don't know about perspectivic drawing techniques, then you won't be able to do this yourself - and most artists need one or two years of training before they can make good perspectivic drawings for a game.


    At the bottom of the tutorials section there are three tutorials about creating tilesets, those can get you started if you want to learn this:


    http://www.rpgmakerweb.com/support/products/tutorials


    But don't expect to get results fast - depending on how much time you can put into this per week, it might take you months to complete your first tilesheet - and a full tileset needs a lot of tilesheets.
  8. Tsukuyama said:
    Though I don't think Unity runs off C#.....Can't remember....The brains!
    Yes, Unity 4 (at least) uses C++. :)