Hi all!!! I am new here :D and to RMVX ACE so I need help :)
What I am trying to do is to make this guy telling you that there is a pest in the house and then the pest shows up and you kill it. The guy is all upset saying whats wrong with you that was my pet rat I was talking about that cockroach over there in the corner.
Now I made the guy talking to you explaining about the pest. Then created an event for the rat and basically used a switch on the guy event that when the rat dies, and you talk to him, he is telling you wtf.
That part is working fine!
The part I am unable to create is how do I make the rat event to show up after you talk to the guy so basically the rat is not there at first but shows up after the guy talking about pests.
If you can show me a tutorial that would be great as I am a visual learner and have issues with understanding what I read sometimes - the marvels of the brain I guess :D
Need help with quest design
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basically you have to use switches - that is the basic function in Ace for this.
When first talking to the guy-event, have it activate a general switch named rat or so - and then condition the event with the rat to that switch.
If that doesn't work, we need screenshots of your events to see what you've done wrong.
You also might want to follow the link in my signature, it will guide you to the tutorials about switches, variables and so on. -
Heh it worked!!!
Thank you very much! I did the active general switch on the conditions on the left instead in the log area so this is why it didn't work because I basically told it to use a condition before I had it ... I gave myself a head ache with this lol.
By the way I have read everything on this link just 2 days ago :D
You are great thank you very much - worked like a charm :)