Need Help: Two-Handed Weapons

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Started by justRion 8 posts View original ↗
  1. Hello all.

    During testing i run into some issues with the weapons in my game, and i'm not able to resolve it on my own.

    The problem is: I know if i want to make my weapons two-handed, al i have to do is let them Seal Shields, correct?

    But i don't just use Shield in the Shield-Slot, but also Gautlets (as a kind of Shield), and i also want to give some

    characters the ability to carry two-handed weapons AND shields later on.

    Anyone got a good idea how to resolve this?
  2. Well, if it is a twohanded sword, he probably won't be able to defend with the gauntlet?

    If there's only one character that wield two-handed weapons, you could make a seperate weapon that has the same name, same stats as the original, but without the seal shield.
  3. You would have to characterize the Gauntlet as a different type of item, maybe an Accessory.

    Of course that would make it rather difficult to use amulets/rings/boots/cloaks/whatnot in the Accessory slot.

    You could also in the description explicitly say that Armor types X, Y and Z have a pair of matched gauntlets with the armor.
  4. Thanks everybody, but I think I found something. Instead of using the Seal Equip- Part, i just let the to handed weapons restrict the use of

    just on kind of shield.I will just devide the schield category in 4 subtypes, tower-, kite-, round-shields and gauntlets, and let the two-handed

    weapon restrict the use only of the shields, but not the gauntlet.

    That should work, right? brb testing

    edit: okay, that didn't go as well as i thougt it would...

    apparently, you can only add sub-categories, and don't remove them...

    i could give every onehanded weapon the abillity to wear the shield, and remove them from the classes

    2nd edit: that seemed to work
  5. You should use a custom equipment slots script, and make Gauntlets or whatnot, It's own equipment type, don't classify it as a shield.
  6. yeah, that could work, but i don't want my party to be able to equip both gauntlets and shield, so i guess i'll stick with my method.

    nethertheless thanks for your tip
  7. Check out Hime's Equip Scripts.

    "Core Equip Slots" and "Dynamic Equip Slots" are two scripts you'll definitely want to use.  "Custom Equip Types" might also be useful.
  8. Thanks for the tip, but I allready use Yanfly's Equipment Script, and with the help of Neon Black's Passive Skill System, I am able to achieve everything i wanted. 

    So the problem is resolved, and thank you everyone for helping me.