Ok, I'm not sure if this is the right place to ask but I need some help. Ok, so how do you make a character learn a certain skill type when they reach a certain level?
Here's to break it down more
At level 1 commands are
-Attack
-Special
-Guard
-Escape
But at level 3
-Attack
-Special
-Magic <---------here is the change
-Guard
-Escape.
Help? :)
Need help please.
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You need a battle command editing script. There are a few available.
I only have personal experience with Yanfly's Battle Command List, and I know his has capabilities to hide them in the menu screen until they are usable or by switch.
I think Victor and Hime have some that might work as well.
Goodluck!
~ Dinhbat -
Have you tried giving them the skill type right at the beginning and just giving them no skills in that type until the appropriate level? Does the skill type show up with no skills in the skill window in the menu or battle?
If it does, yes, you'll need a script. You can use my Dynamic Features script which will give them the new skill type at any time and make sure it sticks with them when you close the game and resume (normally it wouldn't). But you'd still need a way to know they'd reached the appropriate level so you could add it to them. Either common events that you can call before/after battle if all your battles are evented, or a script change if you're using random battles.
I don't know much about battle command editing scripts mentioned by dinhbat3. If you can grab one of those that takes care of it all for you, so much better ;)
Going to move this to RGSS3 Script Requests -
Thanks guys, I'll check it out and get back to you guys.