MZ RTP Diagonal characters (Actor 1-3 + Evil + Monster)

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Started by OcRam 8 posts View original ↗
  1. These are diagonal (8-dir) versions for RTP characters. OcRam_Char_Converter was used and some pixels were adjusted afterwards.

    These sheets can be used with OcRam_Movement for example.

    Terms of use: These are RTP edits so you must own RPG Maker MZ license. No need for credits. Please link back to this thread if you are sharing these anywhere.

    Actor1
    Actor1_1!.png

    Actor1_2!.png

    Actor2
    Actor2_1!.png

    Actor2_2!.png

    Actor3
    Actor3_1!.png

    Actor3_2!.png

    Evil
    Evil_1!.png

    Evil_2!.png

    Monster
    Monster_1!.png

    Monster_2!.png
  2. if you made them diagonally, I wonder how to do that exacly.
    nice going though =)
  3. Now all (3) RTP Actor sheets are made diagonal.
  4. Now uploaded diagonal Evil + Monster sheets
  5. Hey Im Wondering About The SV Battler for these? Maybe im doing it wrong . but for instance im using the evil 8 one and cant find the sv
    OcRam said:
    These are diagonal (8-dir) versions for RTP characters. OcRam_Char_Converter was used and some pixels were adjusted afterwards.

    These sheets can be used with OcRam_Movement for example.

    Terms of use: These are RTP edits so you must own RPG Maker MZ license. No need for credits. Please link back to this thread if you are sharing these anywhere.

    Actor1
    View attachment 237644

    View attachment 237310

    Actor2
    View attachment 237532

    View attachment 237645

    Actor3
    View attachment 237642

    View attachment 237643

    Evil
    View attachment 237749

    View attachment 237746

    Monster
    View attachment 237747

    View attachment 237748
  6. hp50k said:
    Hey Im Wondering About The SV Battler for these? Maybe im doing it wrong . but for instance im using the evil 8 one and cant find the sv
    Hi,

    In this thread there are 8-dir characters (introduced in spoilers). There are no SV battlers.
  7. This nice. Diagonal sprite more appealing for viewer when talk to NPC (horizontal). :yhappy: