MZ inspired battler

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Started by Low 163 posts Page 3 of 9 View original ↗
  1. Omg, that flip kick was incredible! Great job as always!
  2. You are great and your work is exceptional. ;)
    I wanted to know, are you able to play actor 1_1 with this hair?
    <snip>
  3. Lionheart_84 said:
    You are great and your work is exceptional. ;)
    I wanted to know, are you able to play actor 1_1 with this hair?
    <snip>
    I currently have my plate full but I may be able to once I free up a bit.
  4. Ok, when you can! :D
    Anyway, it would just be about redoing the hair, not the whole battler. ;)
    A very simple question (without obligation), but you want to ask "all" the actors "? :blush:
  5. Lionheart_84 said:
    Ok, when you can! :D
    Anyway, it would just be about redoing the hair, not the whole battler. ;)
    A very simple question (without obligation), but you want to ask "all" the actors "? :blush:
    My plan is, if there's enough demand, I can easily make alternate weapon designs or alternate hairs at most. Still working out the details but possibly a layered photoshop generator of sorts with hair and weapons on different layers to swap in and out. Body designs are also possible but that's the most i can customize before the work become too much.
  6. Ah, really even alternative weapon graphics? would be great!!!

    For your projects, I wanted to know if you were collecting requests. Apart from actor 1_1's hair, also removing details (like removing the glasses from actor 1_8?)

    Also, would you create actor 3_1 in the future too ???
  7. Low said:
    My plan is, if there's enough demand, I can easily make alternate weapon designs or alternate hairs at most.
    @Dororo, let demand to get enough people to make @Low create something or someone amazing lol. Your animation characters are so great. Thank you for sharing with us.:D
  8. giphy.gif
    Hi guys here's actor1-4 finally! I'll be adding another poll soon to determine the order of the remaining characters. Enjoy!
  9. The new SV Battler looks awesome!
  10. Awesome work as usual
  11. Amazing job! Love seeing your hard work!❤

    I have a question though: is the lack of ponytail on Actor1_6's sprite intentional or just an overlook?
  12. Kaimi said:
    Amazing job! Love seeing your hard work!❤

    I have a question though: is the lack of ponytail on Actor1_6's sprite intentional or just an overlook?
    Yes good catch. That's something I have to fix when i go back to update some of these.
  13. @Low - It says to vote for the next battler on the first page but I don't see a pole anywhere?
  14. Since these battlers are taller than the RTP ones, they're some overlapping going on. What would be the best way to space them out a bit?
  15. tonytank1 said:
    Since these battlers are taller than the RTP ones, they're some overlapping going on. What would be the best way to space them out a bit?
    There is a plugin that came in the MZ in the dlc folders. In steam right clock MZ > properties > local files > dlc > basic resources > plugins.

    It's SV actor positions or something to that effect. it will allow you to set each actors position.

    Also, voting for your next characters is back up and this time choose your top 3 character sets. I will complete them in order of whoever is in the leads after each character. I'll be working on the next priest and priestess in mean time.
  16. Are planning to bring on some MZ Enemies to Animated Status or only Heroes?
  17. Imagine having these in the base generator instead of the chibi.
    That'd would actually be wicked sick! Love all them lmao. Keep up the good work.
    Altho for Actor 3-6 if she is next up, would it be possible for her to wield a bow for her weapon over a dagger. (or both even)
    If not it's fine.