The problem is that after my door animation has run through and ive successfully transferred to the other map, my player is unable to move. He can turn and face all directions, but he cant move (it makes the sound as if he is bumping into something). Now, I have spent a couple hours researching and trying to fix this and i havent found anything that works. The script im using is identical to the one in the tutorial. The tileset that the player is being transferred to is set to passable and it has the star with the 5 next to it in the top left corner. ive tried putting through ons and offs in my script and none of it works. Your help would greatly be appreciated!!!!!!
NOTE: When I change the transfer location to another spot outside, it works perfectly, which leads me to believe that its the inside tileset, but i just cant figure out what it would be. ALSO: ive noticed that all of the other maps that came with Pokemon Essentials (a base for games) also have this problem when entering a house.





