I played your game for the forum’s Web Feedback Festival.
I did play around till the bridge.
it's wasn't entire clear of the directions you had to go in the beginning,
and you had to search the hospital for a Med-X or even able to save your mom
if you did it in a time limit?
the story is nice so far I know, however, there are some small issues going on.
for example, some doors in the hospital when you face up the door, and go
exit a door, it facing direction is towards the door instead facing down which
was both true to enter and exit the room.
there are more of this kind which looks weird.
all lockers (where able) can be opened from the side and back which should go
from the front (a facing up check would be ideal, else you cannot open from the back
or side if you add this check too).
the amount of interaction of event with is a nice touch, and the small dry humor
to a hanging skeleton in the hospital as you have to return later with some NPW key
if I remembered that correctly.
Finding the MedX took a bit long (specially if you don't play with sounds),
as well for stamping the ground or banging the wall can play a small animation
with the sound player to see is banging or stamping (if you want to improve it).
I also like the "guesting the passcode" which I know and is similar in
Megaman Battle Network if you got the idea from there.
I might continue later on the bridge to whatever town I had to go, as I didn't got
into any battle yet.
so keep up the nice story, and hope you improve it a bit here and there.