My easy, non-scripted Disarm/Strip Equipment/Weapon Break

● ARCHIVED · READ-ONLY
Started by shiori4me 1 posts View original ↗
  1. Just in case you didn't think of it.

    What you do is you apply a 1-turn state that seals certain equipment types.

    If you're using a mid-battle equip script, naturally you won't be able to change equipment until the turn is over.

    So you could have a skill, Disarm, that adds a state that seals Weapons for a turn.

    If you're using that system where each player is allowed to act automatically in order like Yanfly Free Turn Battle, or something with a weird way of handling turns, then that particular solution may not work.

    So what you can do then is have it so that the skill Disarm adds the state "Seal Weapons", and it removes that same state "Seal Weapons" at 500% (just so that it won't be reduced to below 100% with Luck influence). So the state will be applied then the target's weapon will be removed and then the state will be removed right after instead of lasting the whole turn.

    You can either have it so that Disarm adds the state "Seal Weapons" at say 50%, or you could have it so that the success/ hit rate of the skill is say 50.

    It doesn't matter if the skill removes the state "Seal Weapons" if the skill failed to apply it.