My Creative Process

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Started by TimmyTheNerd 7 posts View original ↗
  1. Sorry, I don't know how to put it in spoilers. If someone can tell me, thanks. I forgot how. >_>

    Anyways, this is going to a thread showing how I design dungeons, towns and fields before adding them into the game.

    This first one is for Ironfist Mine, a dwarve mine in the game I'm making. 0ecq8T4.jpg
  2. My creative process involves this.

    Why does the mine have an arena?
  3. LOL @ Eschaton. Mine is very similar. Maybe that's why my game is 2 out of four year into production and I am in a panic.  :headshake:  

    That's great work Tim! Much better to have it on paper and edit than to make something and have to rip it apart like I seem to always be doing.
  4. Eschaton said:
    My creative process involves this.

    Why does the mine have an arena?
    It's a dwarven mine. Sometimes the miners get drunk and need a place to settle scores. It's basically an underground fighting ring set up in the mine.
  5. Eschaton said:
    My creative process involves this.

    Why does the mine have an arena?
    This, right there, almost killed me. XD I couldn't stop laughing! 

    ________________________________________

    TimmyTheNerd, I really like the idea of putting the design on actual paper, I always sketch it out in photoshop. I also love how you use the graph paper to measure everything up. :D Nice job!

    By the way if you want to use spoiler, this is how you do it just type in, but without that space in between "R" and "]"

    [spoiler ] Type whatever you want here [/spoiler] 
  6. TimmyTheNerd said:
    It's a dwarven mine. Sometimes the miners get drunk and need a place to settle scores. It's basically an underground fighting ring set up in the mine.
    So, all dwarves are violent drunks, huh?

    Racist.
  7. That is a pretty neat way of planning things out when you don't have a computer nearby-