MV - MV Nova Lighting Plugin (For MV and MZ !!!)

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Started by KillerGin 164 posts Page 8 of 9 View original ↗
  1. Hi does this have a day and night system with time system like on the Pic above?
  2. No, there is no built in day/night cycle.

    That is easy enough to implement using the plugin and I believe I may show how to get this done in the Demo that comes with the plugin.
  3. I've run into something I can't quite figure out...
    Whenever I activate the Flashlight effect the regular player radius dissapears.
    this makes it difficult to see things around the player :(
    When I try increase the radius, it makes the flashlight increase instead. Is there a way to have both a radius surrounding the player and a flashlight at the same time?
  4. UncreativeMedia said:
    I've run into something I can't quite figure out...
    Whenever I activate the Flashlight effect the regular player radius dissapears.
    this makes it difficult to see things around the player :(
    When I try increase the radius, it makes the flashlight increase instead. Is there a way to have both a radius surrounding the player and a flashlight at the same time?

    Currently There is no way to have both a pin light (a circle) and a flashlight at the same time.
  5. how far is the mz plugin? =)
  6. KillerGin said:
    Currently There is no way to have both a pin light (a circle) and a flashlight at the same time.
    Ah, right. Would you consider adding that in a further update? or is it impossible to implement?
  7. I'll see. Sorry, been on vacation the past week, and I will get to these things when possible. Sure Ill look into it.
  8. KillerGin said:
    I'll see. Sorry, been on vacation the past week, and I will get to these things when possible. Sure Ill look into it.
    Thank you so much! Take your time with it ^^
  9. Underserial said:
    how far is the mz plugin? =)

    Would like to know that as well. Is it like a month away or more like 6 months?
  10. yes i took a look into another plugin because i could not wait =)
  11. Underserial said:
    yes i took a look into another plugin because i could not wait =)
    Can you please tell me which plug in?
  12. Taraque said:
    Can you please tell me which plug in?
    U can you find those here.

    Community Light MZ was the best for me
  13. Underserial said:
    U can you find those here.

    Community Light MZ was the best for me
    Thanks. I will definitely try it.
  14. How's work going on this?
  15. Not sure if you're still working on this, but I have an idea for a feature. It would be cool if we could configure lighting based on terrain or region IDs. For example, it would be nice to automatically have lava tiles glow based on their ID.
  16. Yo! It's me VSau- Harlekin! So I've been using this plugin in 2 of my games and for some reason I never got the "Default ambient" parameter to do anything. I've attached a video showcase lol. Maybe someone can enlighten me.
  17. HarlekinLehl said:
    Yo! It's me VSau- Harlekin! So I've been using this plugin in 2 of my games and for some reason I never got the "Default ambient" parameter to do anything. I've attached a video showcase lol. Maybe someone can enlighten me.


    I've never really gotten it to work either. I do what KillerGin recommends, which is to have an auto-run event on every map that sets your tint and erases itself.

    1656034537860.png
  18. jcruise said:
    I've never really gotten it to work either. I do what KillerGin recommends, which is to have an auto-run event on every map that sets your tint and erases itself.

    View attachment 230410
    Well yeah, same. I just thought I might point it out since you know, bugs and all that.
  19. SGHarlekin said:
    Well yeah, same. I just thought I might point it out since you know, bugs and all that.
    Sorry for the double post and all that, but editing my old post after all this time probably would go unnoticed.

    So I'm still having this bug. Setting a autorun even to set the tint doesn't work. There's a bug when loading a save file where the tint just doesn't get set sometimes. It's annoying and so far I couldn't find anyone willing to go into the plugin and fix it.
    (Sorry if this sounds rude, but this is a paid plugin that doesn't work.)
    1672490646517.png
    It works most of the time... And moving to another map will bring the tint back, but I can't have a bug like this in the game.

    Does anyone know of a comparatively easy to use lighting plugin (Community is way too bloated and complex for my needs, OcRams is not what I want)

    All I really need are the fire flicker ligths, the flashlight shaped lights and the ease of use.

    Alternatively (Which I would prefer), is there someone willing to check out the plugin and fix it? (Since the author is obviously not gonna do it.)
  20. @SGHarlekin did you try Shora lightning?
    not sure if its usefull for you, but the plugin is free for non commercial,
    paid version for commercial, but there is also a weird bug, but you can
    get the fixed version if you show proof if its works for you.

    so test it out first though =)