Movie for BattleBack

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Started by BigTaro 3 posts View original ↗
  1. Hi,


    I am currently using Hime_ChangeBattleback to change battle backgrounds mid-battle, but I was wondering if it was possible somehow to change the battle background to a movie.  For example:


    Skill X -> Starts a common event that turns background into movie, then attack animation plays at the same time, then movie stops.


    Is there any such script like this, and if not is this something the current RMMV framework may be able to support?
  2. Any suggestions where I can start to look at? (For example, what classes control the battle background?)
  3. I do know how to have a movie display as the battleback, but I'm still working on getting it to loop seamlessly.